pubspec.yaml 3.1 KB

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  1. name: track_common
  2. description: 场控端公用。
  3. publish_to: 'none'
  4. # The following defines the version and build number for your application.
  5. # A version number is three numbers separated by dots, like 1.2.43
  6. # followed by an optional build number separated by a +.
  7. # Both the version and the builder number may be overridden in flutter
  8. # build by specifying --build-name and --build-number, respectively.
  9. # In Android, build-name is used as versionName while build-number used as versionCode.
  10. # Read more about Android versioning at https://developer.android.com/studio/publish/versioning
  11. # In iOS, build-name is used as CFBundleShortVersionString while build-number used as CFBundleVersion.
  12. # Read more about iOS versioning at
  13. # https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html
  14. #
  15. # This version is used _only_ for the Runner app, which is used if you just do
  16. # a `flutter run` or a `flutter make-host-app-editable`. It has no impact
  17. # on any other native host app that you embed your Flutter project into.
  18. version: 1.0.0+1
  19. environment:
  20. sdk: '>=3.1.5 <4.0.0'
  21. dependencies:
  22. flutter:
  23. sdk: flutter
  24. get: any
  25. # The following adds the Cupertino Icons font to your application.
  26. # Use with the CupertinoIcons class for iOS style icons.
  27. cupertino_icons: ^1.0.2
  28. common_pub:
  29. path: '../common_pub'
  30. grpc: ^3.2.4
  31. http: ^1.1.0
  32. f_cache: ^3.1.1
  33. rive: ^0.12.3
  34. dev_dependencies:
  35. flutter_test:
  36. sdk: flutter
  37. flutter_lints: ^2.0.0
  38. # For information on the generic Dart part of this file, see the
  39. # following page: https://dart.dev/tools/pub/pubspec
  40. flutter:
  41. # The following line ensures that the Material Icons font is
  42. # included with your application, so that you can use the icons in
  43. # the material Icons class.
  44. uses-material-design: true
  45. # To add Flutter specific assets to your application, add an assets section,
  46. # like this:
  47. # assets:
  48. # - images/a_dot_burr.jpeg
  49. # - images/a_dot_ham.jpeg
  50. # An image asset can refer to one or more resolution-specific "variants", see
  51. # https://flutter.dev/assets-and-images/#resolution-aware
  52. # For details regarding adding assets from package dependencies, see
  53. # https://flutter.dev/assets-and-images/#from-packages
  54. # To add Flutter specific custom fonts to your application, add a fonts
  55. # section here, in this "flutter" section. Each entry in this list should
  56. # have a "family" key with the font family name, and a "fonts" key with a
  57. # list giving the asset and other descriptors for the font. For
  58. # example:
  59. # fonts:
  60. # - family: Schyler
  61. # fonts:
  62. # - asset: fonts/Schyler-Regular.ttf
  63. # - asset: fonts/Schyler-Italic.ttf
  64. # style: italic
  65. # - family: Trajan Pro
  66. # fonts:
  67. # - asset: fonts/TrajanPro.ttf
  68. # - asset: fonts/TrajanPro_Bold.ttf
  69. # weight: 700
  70. #
  71. # For details regarding fonts from package dependencies,
  72. # see https://flutter.dev/custom-fonts/#from-packages
  73. assets:
  74. - assets/images/
  75. flutter_assets:
  76. assets_path: assets/
  77. output_path: lib/generated/
  78. filename: assets.dart
  79. field_prefix: